Showing posts with label videogames. Show all posts
Showing posts with label videogames. Show all posts

Dec 8, 2011

Assessing Videogames

Videogames are ubiquitous.  I doubt you can find a child in the United States that has not played them.  Researchers are agog at their potential for motivating students to learn.  But can the learning be mapped to federal, state, and local standards?

Here is a Prezi I recently completed that introduces some of the issues surrounding this topic.  Please listen to the video in the presentation.  It's a small part of a talk by James Paul Gee on the importance of videogames and how easy it should be to assess the learning.

Nov 27, 2011

Cyber-Citizenry

Are you a good cyber citizen?  Are any of us?

picture courtesy of http://web.csoww.catholic.edu.au/
Learning/ICLT/OnlineSafety/tabid/165/Default.aspx
My instructional technology class has been exploring ways of teaching others to be ethical online community members.  We were tasked with creating a learning unit for a topic from the Common Sense Media website,  I chose to explore the topic of "Connected Culture."  Middle school students learn how interconnected real worlds and virtual worlds are.  Being a good citizen of one's community is similar whether or not the community is in the face to face world or the digital world. 

Please visit my cyber learning unit by clicking here
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